|- Prologue -|
Lisette, a cute pink haired girl, gives a short backstory about the kingdom that angered the moon god and got attacked by angels, and was then saved by the hero Elcrest.
The first thing I noticed about this game was its really cute, bright and colorful art style. Also the plot description has something about the power of music or something...
Alto is the generic male swordsman protaganist who lost his memories... he got adopted into the innkeeper family and became Lisette's brother... he has some pendant that is his only key to learning about his past. He then gives it to Lisette for her birthday, saying he doesn't need it anymore because they're his new family.
- Day 1 -
Alto wakes up and hears someone singing in the forest... he meets a witch-looking girl named Hilda.
Long ago, god took away song as punishment for mankind's arrogance. Only supernatural beings can sing now. Witches.Lisette comes to the forest and finds Alto and this witch... Hilda warns them both to leave their village, but doesn't explain why. When they get back, one of the villagers has been trapped in stone.
That night, Alto tries to sneak out to go to the forest to find out what's happening, but Lisette comes to his room to stop him, and then sleeps with him while holding his hand to make sure he doesn't go anywhere. Meanwhile back in the forest... Hilda is with this other person named Dante, and it seems like they are planning something...
- Day 2 -
Alto hears the singing again... They both go outside, and Hilda is right there singing in the village. Lisette learns this witch's name and tells Alto this is the black witch, the Witch of Destruction.
Turns out Hilda was the one who turned that guy to stone... She was singing the Song of Ruin to try to crystallize the whole village. Dante introduces himself to Alto and says he's going to eventually kill him for some reason... "It's because we're human that we kill each other."
Alto tries to stop them from destroying the village, but can only manage to take out a couple of Hilda's familiars... Lisette's mom gets crystallized, and she can't do anything but cry in the corner as Alto gets beaten up by Dante... Then suddenly, Lisette cries out at them to stop... and she absorbs the pendant, which Hilda recognizes as "The Water Qualia"
Alto and Lisette get surrounded by black flames,, Alto goes into some void world, wondering if he's going to die...
Do you seek power?
Of course I do! I need the strength to protect Lisette
Then I shall grant it. But know that you cannot come back once it's yours.
Tune the girlThen there's some trippy cutscene, and Alto ends up in this weird abstract world that looks like a witch domain from Madoka...
You are in the girl's heart.Next you go through a dumb little minigame where you just have to walk forward a few times, and then Alto and Lisette return to the real world, and Lisette is now in witch clothing...
Now comes the first real battle of the game where it's actually possible to die... But with Lisette's new abilities it looks like it might just be possible to defeat Dante... but just then some royal knights show up and chase Hilda and her harbingers away. The knights take Alto and Lisette to the Royal Capital.
Chapter 1: The Royal Capital
We have brought the Water Witch and the other one, as ordered!They take us to meet Queen Anastasia... she looks a lot like Saber.
On this continent, there exist jewels called Qualia. There are five in total: Water, Wind, Fire, Earth, and Time. By absorbing a Qualia into her body, a girl gains the power of song, or magic, and becomes a witch. Qualia reside in highly empathetic girls. If a girl loses her empathy, that Qualia will search for another.
Next, Medea shows up to confirm Lisette's witch status... (and Medea actually looks a lot like Caster/Medea from FSN lol)
she's a music specialist... she gets Lisette to try and sing, and she succeeds, but only for a short moment...
Anastasia accepts her as the Water Witch, and says that she is the only hope they have of saving this kingdom. She then explains that she can undo Hilda's curse by reciting a holy song called the Anthem. But this requires four Witches to sing together. The kingdom already knows where the Fire Witch and the Wind Witch are, and they are currently searching for Earth. The Water Witch was the only one they had no idea where it was, until now.
Alto passed the knight exam easily... the other knights taking the exam were total scrubs, which made Alto look good by comparison. The knight commander, Klaus, allows me to join. Klaus and two other knights, Rusty and Archibald, are now in my party. Rusty is really lazy and complains and makes distasteful jokes a lot, and Archibald, the heavy knight, is always very serious and is like the opposite of Rusty. I get shown around to the orb shop and the equipment shop, and to Alto's room where I can save and see a summary of the story... and then I can depart and start the training mission. I then get a tutorial for the world map. It explains about how yellow dots go to a story event, while red dots go to a battle... white spaces are just empty places you can't go to... the ruined Mithra Village is now a white space.
so yeah I guess the only gameplay you have outside of battle involves selecting from a menu and moving around on a SMB3 like world map. easy enough.
After an easy battle against some random monsters, Alto's team goes to prepare for the journey to find more witches to join our side... Overnight, there's a scene showing Hilda's team attacking another village and turning people into crystals, and the kingdom gets notified of this right away... it seems Hilda's goal is to "fill the world with her song of ruin"
|- Chapter 2: The Windy Hills -|
Suddenly, some weird girl with blue hair, named "Sense Data", shows up and gives Alto a destiny clock. It's.. a thing that tells you whether the current time is "Free time" or "Mission time"
Under "Free time" it shows x3, meaning that you can let time pass 3 times before Free time runs out and it turns to Mission time.
So I guess going to a shop or Alto's room doesn't use up time, but going to the Knight Barracks to strengthen the bond with your teammates also uses up a free time unit. By talking to your teammates and strengthening their bond, they'll learn new abilities. I see...
Then it shows another option that passes time, Explore... this seems to be just a quick little scene where Alto wanders around somewhere, and may or may not find something good... I dunno, this option doesn't seem that useful. I think I'd rather just strengthen bond as much as possible.
Mission time... I think it shows a glimpse of how many "Mission time" and "Free time" sections there are within this chapter, that's cool... also you can still go to shops and save during mission time...
Another new world map feature... there will sometimes be blue spaces with optional missions you can do any time during mission time... I guess there's no reason not to do all of them that you come across before going to the next red or yellow space.
man.. I'm starting to really like this battle system. the various support effects that each of the characters have make it really interesting. some enemy was about to attack Lisette, but since the heavy knight Archibald was near her, he blocked the attack for her.
This port town has an auction going on, and Rusty gets in a fight with some kid and ends up buying some overpriced crap... Klaus asks around about a witch, and the mayor tells us about how this "evil witch" was causing trouble for the town's economy, so the mayor had her exiled... later, that kid Ewan shows up again, and Klaus recognizes him as a well known merchant.. he gives us some info on where to look next. Got attacked by some witch familiars...
Another free time area is introduced, the tavern, where you can do various sidequests in exchange for items and gold. I imagine this will probably be more worthwhile than the Explore option as well... I dunno which thing I'm gonna focus on. These sidequests seem interesting because they let you get to know the side characters... but so far neither the sidequests (they're really just shopkeeper talking scenes) or the barracks talking scenes are interesting as of now. the all of the available sidequests only reward 1000 gold.. I guess the rewards will get better as you do more of them. yeah I'd rather just focus entirely on main character bond building...
Alto gets chosen to stay behind and keep watch near the outskirts of Windy Hills, while the rest of the team goes off in search of the wind witch... Alto then happens to meet this little girl named Popo, and sees her save a young boy from a monster... Popo gets nervous when Alto asks her if she's seen a witch around...
Then they get attacked by monsters at Popo's home, and she summons her familiars and uses her magic to help Alto out in battle. Both her and her fairy familiars use long range arrow attacks, she's incredibly useful in battle... Later, a bunch more monsters show up and the rest of the knights show up to help against this tougher enemy pack and it makes defeating them easy... Popo is scared of the knights at first... Lisette and Alto are the only ones she isn't scared of.. and she refuses to come with us back to the capital, because she thinks she has to stay here to protect the port town. She says that the mayor kicked her out because of people not liking witches, and that she has to make it up by protecting the town.. Alto is pissed at the mayor for tricking Popo and taking advantage of her.
The next day, Alto goes back to Popo's house to talk to her.. he finds her singing.. she says she needs to sing every day to make wind come to the valley for the town's windmill.. she's determined to keep working to protect the town no matter what, even though everyone in the town hates her... The other knights were asking around to find out why the wind witch is so feared, but even mentioning her name made people go silent and run off... because of the mayor's lies, they fear the wind witch even more than Hilda, the harbinger of destruction.
|Chapter 2 continued|
Klaus managed to find evidence of the mayor's shady actions, so now we're about to go try and apprehend him... The mayor tries to get Popo to defend him from the knights as they come to arrest the mayor.. We have a battle against Popo and a bunch of familiars in the town, and this introduces the doors and chests that can be collected during the battle... The fast characters, Alto and Rusty, are sent to get the treasure chests while the others go to fight Popo head on... and then part of the way through the battle, Ewan shows up and joins us. He has a bunch of abilities including a steal ability, and a heal power that costs money instead of SP... and he can unlock doors and chests faster than other characters. This battle is kind of interesting, cuz Popo keeps retreating and getting in the way of one of the chests. I have to lure her away cuz I'm determined to get all the chests even though I don't really have to.
got a bunch of new equipment from that.. mostly accessories.. thing is I don't know which stat buffs I should go for because there's not really any hints about what kind of attacks the next mission enemies will do... I dunno I guess I'll just wing it
Popo runs away, and Klaus says we should prioritize going after the mayor for now.. Ewan tells us where the mayor ran off to, the windmill... The mayor has been growing drugs in this windmill and forcing Popo to use her powers to help him. That's how the port town managed to become rich...
Then there's another "tune the girl" scene where you go inside Popo's witch realm and do a psuedo battle where the goal is to get Alto to where Popo is... Alto gets Popo to stop beating herself up over everything, and she joins the party and helps out in this battle against the mayor's mercenary henchmen.
This battle is pretty unique.. you can't walk through the drug plants so there's only a few narrow paths to take, and there's an upper outside path where the mercenaries are throwing bombs down from... I'm kinda liking the battle system in this more and more.. there's a lot of strategy involved, and I like how each character has their own unique traits. Popo can fly over stuff and move anywhere within horizontal range, and has a lot of far reaching attacks. she's most useful when you can get her onto higher ground... I find Rusty the most useful character by far, since he can move long distances, attack a couple spaces away, and even attack diagonally, and that's just his normal non-SP attacks. his SP attacks add even more versatility. Klaus is also very useful since his lance can attack multiple enemies 1-2 squares away, and he has a lot of strength and defense and has low level healing. Ewan is also quite useful because of his very long range shot attacks, and healing in exchange for money.. I haven't tried his stealing ability yet. The rest of the characters are average, maybe they'll get better skills over time.
The mayor called in more guards after and the battle went to a 2nd phase... but then something happened and the song stone that Klaus was holding went over to Alto, and Alto learned to conduct Popo's song, and it creates an effect on the whole field making enemies immobile... holy shit this conduct ability seems really broken, unless it can only be used in special situations or something.
The mayor gets arrested, and all the townspeople are confused and think that the wind witch is behind all this... The knights take Popo to the capital and you get a boring, badly voice acted scene with Popo experiencing the big city for the first time and being excited about everything... I just really dislike some of the voice acting in this game... Popo especially sounds very unnatural and forced whenever she is expressing emotion. Lisette and Popo are both hanging out with Alto in his room that night... Popo's thing is making bad tasting tea/coffee for Alto and Lisette's thing is making cake/cookies for Alto. Lisette gets Popo to try out some cake and... omg the cringe... Popo's reaction to trying cake for the first time is the worst voice acting I've heard in this this game so far. I should just mash A through it, I don't know why I didn't I just can't help but watch for some reason
|- Chapter 3: The Festival of Fire -|
wow this is a weird feature... sometimes when you try to do some bonding at the barracks with a girl, some thorns will appear, showing that she is hiding something from Alto... a new character named Medea shows up and brings Alto and the girls to a place called the Tuning Hall. It's a new free time option, allowing Alto to do more "tuning" sessions with the witch characters to remove their thorns and get them to share more of their secrets with him... oh and Medea has the girls change into these lewd silk dresses while they're in here because reasons..
next, we go to east to a mountain village called Amatsu, where the Fire Witch is... this place has a big Japanese style festival and temples and stuff going on... everyone here warships the Fire Witch like a goddess... met a strange woman in a skimpy outfit on a box on her head... she sounds like exactly the same VA as Popo which is really confusing... lmao, why are all the female VAs in this game so bad?
She introduces herself as Nonoko, the fire witch's servant... Alto is like "what's with the box on your head? shouldn't you be covering... uh... something else?"
As soon as we met the Fire Witch, Sakuya, some bunny dolls came and attacked.. these are from one of Hilda's teammates.. Nonoko helps us in battle to.. she's a quick moving ninja character, sort of like Rusty.. except she always stays near Sakuya to protect her.
Sakuya says that she'll join our team, but first she has to complete the song for the fire festival so that she can prevent the volcano's eruption for another year.
more free time... I'm kinda liking these bonding scenes, the humor in these scenes is really good. Archibald is becoming my favorite character. this one scene where he has to go on a date with some random woman... he doesn't know what to say and he's like "y-you too..."
this next part is cool... Alto, Lisette, Popo, and Rusty all go to the festival and try to meet Sakuya, and they eavesdrop on her talking to her servant... they find out that her real personality is very different from the divine priestess act she put on earlier.. she's a totally lazy, snobby bitch and hates having to act like a priestess all the time... everyone except Alto manages to avoid getting caught eavesdropping... Alto gets forced to become Sakuya's servant and has to keep her secret if he wants her to join the knights...
|Chapter 3 continued|
Alto finds out that Sakuya can't sing anymore.. she doesn't want to tell Nonoka because she thinks she won't want to be her servant anymore if she's a priestess who can't even sing... Alto says that Lisette can't sing yet either, and says she is still valuable despite that... after spending some time with him, she tries again and manages to sing for a bit... thinking she's good enough to do the festival performance now, she leaves Alto alone...
Nonoka was eavesdropping on them.. she then tells Alto about how she first met Sakuya, which is where she got the idea to start wearing a box on her head which made her less nervous and able to perform her shinobi duties better...
But then once the festival performance starts, Sakuya finds she's unable to sing again... suddenly Dorothy shows up, insulting Sakuya for being a witch who can't sing... this first fight against Dorothy is easy... but she's only pretending to be defeated.. then she captures Sakuya and runs off to the volcano crater... at the start of this next Dorothy battle, it's the usual thing where Alto goes to "tune" the new witch so that she can sing again. Sakuya has a bunch of different fake personalities, and you have to kill all of them and get to her real personality so that she can sing...
Sakuya's first song power isn't very good... it just grants buffs to all of the party members, and you can't use Sakuya while it's happening... nowhere near as useful as Popo's song that debuffs and disables all enemies.
This battle took me a few tries to beat, with everyone around level 13-ish at the start and level 15-ish by the time I cleared it. It was really annoying having to restart all the way back from the Sakuya tuning part... finally I came up with a good strategy, keeping everyone near each other so they can heal and use their proximity buff abilities, and also making use of Ewan's long range attacks and keeping him and Lisette away from the front lines, I managed to clear it with all characters still alive.
Rusty is about to apprehend and beat up Dorothy, but then Hilda's gang comes and saves her... Hilda is surprised that Alto has managed to conduct 2 more witches... but still isn't too worried since the water witch can't sing.
Sakuya and Nonoko join the knights... Nonoko is kinda like Rusty, very agile, but she can't do much besides melee...
Sakuya's abilities are weird, she has 2 stances and you have to switch between them to gain access to 2 different sets of abilities.. she seems to be just a high offense swordsman with weak defense... meh
also, Sakuya's VA is awful, too... she's really bad at sounding angry/annoyed.
|- Chapter 4: A Lambert Holiday -|
The queen doesn't yet know where the Earth Witch is, so now the knights have some time to kill while they look for her.
Alto goes out with Popo and Lisette to a cake shop, and they see Commander Klaus there, in a white suit, eating a bunch of sweets and signing autographs as the famous sweet shop reviewer or something.. everyone is surprised to see this side of Klaus.
Alto goes out at night and finds Queen Anastasia, dressed in commoner's clothes and exploring the town to find out more about her people.. she's very cute in this scene.. even though she's 25, she's never been to a tavern before, and she gets drunk there and Alto has to take care of her...
Later, Alto hears some singing, and thinks it's another witch... he finds this little green haired girl who looks younger than Popo.. she introduces herself as Marie, and says to Alto "I finally found you..." then immediately passes out. After Marie wakes up, she says she lost her memory... Alto then takes her on a tour of the town all day, and they go to the tavern at night... Rusty and all the other knights are there... Alto talks to Rusty and learns that he originally lived in the desert town Kashmistan, and he hated it there...
Then, when Rusty goes to meet Commander Klaus, they seem to be secretly discussing something between themselves about how the lead for the Earth Witch seems to be in the desert.. Rusty and Klaus both seem to have some troubling memories of this place, and Klaus is especially worried about how this will affect Rusty...
hmm.. this Marie character is very mysterious.. idk if she has anything to do with the qualia in the desert though.
during all this free time I mostly focused on upgrading Lisette's, Popo's, and Archibald's affinity, but Lisette got to a point where I can't do anymore scenes with her until a later chapter.. Popo got another tuning sequence, where Alto gets her to stop trying to do her old job out of habit, and she learned the "Ride the Wind" song.
Hilda has already found out about the earth witch qualia being found at the desert, and sends Hrodulf, the big heavy knight dude to go there, while she takes Dante and Dorothy with her to go and sing the Song of Ruin to crystalize the town of Nordea.
The story seems to be getting more serious now...
|- Chapter 5: As the Mirage Fades -|
Klaus tells everyone about what happened in Kashmistan. The place was protected by the Earth Witch's barrier, until a member of the royal knights betrayed them... Hrodulf allied with the Harbingers and slew the Earth Witch, and set the city on fire. Rusty says that Hrodulf was the commander he used to work under, and who taught him everything he knows about being a knight... and he really hates the guy now.
The desert area is protected by a witch barrier, and Alto can break through it with his conductor powers so they can start looking for the Earth Witch... the people in the desert are all untrusting of the royal knights, since one of them destroyed Kashmistan.. also there's some mercenary guy named Keith here, who fights the knights because it's his job, and for some reason he has Regnant knights working for him...
Later, they get to the rebuilt Kashmistan (everyone including Rusty is surprised this town has been rebuilt)... and they find Hrodulf here... Rusty goes crazy with anger and attacks... this battle against Hrodulf is kinda weird.. Kieth and his henchmen are also in this fight, but they only go after your team, not Hrodulf and the harbinger soldiers... Hrodulf's guys are all just hanging out at the back, so you can take your time and go to the upper areas to fight Keith's guys first.. then it's actually really easy to snipe all of Hrodulf's guys from up there using Popo's bow. After the battle, Rusty runs off after Hrodulf, and Alto feints and has this weird vision about these 2 twin sisters who were caught in the Kashmistan fire and managed to survive...
I have no idea where this is going... everyone's saying the previous Earth Witch has died, and there's apparently a new one somewhere that is controlling the barrier.. but nobody knows about her... is Marie gonna end up being the new Earth Witch?
|Chapter 5 continued|
Those 2 twin sisters that Alto knows about are now helping the knights. Mordi, the blue haired girl is sick and depressed about her memories of the Kashmistan fire.. Niki, the green haired girl turns out to be the Earth Witch.. her mother was the previous Earth Witch who died. She was keeping it secret until she knew she could trust Alto. She agrees to a 1 on 1 duel against Hrodulf, the emotionless ex-knight who killed her mother... Alto tries to stop her, but then Kieth jumps in and knocks him out... Kieth, the mercenary from before, Niki was his boss all along..
When Alto's group tries to jump into Niki and Hrodulf's duel, Hrodulf's backup appears. Hilda shows up singing the song of ruin, and the rest of the harbingers also teleport into the battlefield... I wasn't expecting this.
This battle seems pretty tough.. but the first part of it is easy. Had Alto, Rusy, Lisette, Klaus, Nonoka, and Ewan and took out Dorothy and her bunny enemies first, while Hrodulf's henchmen slowly headed towards the Earth Witch to try and kill her... Kieth is near the Niki, attacking Hrodulf's guys with some long range attacks... then right when I'm about to defeat Dorothy, Hilda takes her and Hrodulf away from the battle, and then summons some familiars. Dante and the familiars are now attacking instead, and this is where it gets a bit hard... but I managed to keep everyone alive and used some good strategy to take out the familiars quickly.
Then Hilda summons more familiars, and we're all surrounded and it's looking hopeless, and then suddenly some uknown girl shows up, with a robotic, emotionless voice, saying stuff like "target acquired, must destroy hilda." this girl has a ridiculously strong laser attack, as well as some angel summons... the Harbingers seem really scared of these angels, and they prioritize going after them now before any of us. Still, it's a bit tricky. Some of Hilda's familiars are going after Kieth and Niki, and I had some of my guys there defending/healing Niki while Alto and Rusty are going after Dante... then finally once I defeat everybody (except for Hilda who is unreachable), Niki then gets ambushed by Dorothy and Hrodulf. They planned this all along... Hrodulf is about to kill Niki, and then Niki self destructs and kills both herself and Hrodulf...
uh... isn't this bad? Without the Earth Witch, there's nothing that can reverse Hilda's song of ruin anymore...
it gets a lot weirder... the desert barrier is back again, even though the Earth Witch is supposedly dead. Alto goes through it and finds Kieth and Mordi. Kieth is surprised that Alto hasn't realized that this whole Kashmistan area is an illusion... it turns out Mordi is the real Earth Witch, and she's been using her magic to live in this illusionary fantasy world with a projection of her sister and soulless Kashmistan residents.. meanwhile Rusty and Hrodulf are here also (I guess Hrodulf didn't get killed when that fake Niki self destructed), and they've started fighting. but this fighting has started corrupting Mordi's world, and caused her to start summoning familiars and become violent.
This battle is pretty easy, even though I'm a bit underleveled for it. Popo's song attack works really well against the poison slug familiars. Rusty, Nonoka, Sakuya, and Kieth focus on taking out the archer familiars, Lisette hangs around nearby and heals everyone, and Alto goes for the giant monster that is blocking the way to where Mordi is. This battle goes on forever with Mordi constantly summoning more familiars, until Alto goes near Mordi, so it's a really good way to level up.
Alto manages to calm Mordi down. Kieth says his job is now over.. he's been protecting Mordi in order to pay back his debt to Mordi's mom, who gave him this expensive dagger.. he says 3 years of working as Mordi's guardian was enough to pay off the dagger.. but then Ewan looks at the dagger and finds out that it's worth twice as much as Kieth thought.. this convinces Kieth to join the knights along with Mordi.
Mordi's personality is really dull.. she's got this... gloomy... whispering... voice... and talks really slowly... all the time... it's annoying... She actually shows some other bit of personality when she complains about having to spend another 3 years with Kieth.. and later when she's at the capital, she's amazed at how different this place is from the desert.
Marie greets everyone, and forces Mordi to drink tea and talk about what the desert is like... meanwhile Alto is with Rusty in the tavern, and Rusty tells him about how Hrodulf tried to get him to join the harbingers, and he seems to genuinely believe that he's doing the right thing and that the harbingers are saving the world... and Lisette is busy trying to learn how to sing, cuz without her, the 4 witches can't perform the ensemble to reverse Hilda's crystallizations.
|Chapter 6 - Shadows in the Ice|
The Queen is sending Lisette to see a special doctor so she can try and learn how to sing...
lol Ewan's next bonding scene... he treats Alto to a hot spring bath, in order to try and get him to not tell anyone that he's afraid of ghosts... he says Alto is the only one who doesn't treat him like a child, probably because he's been with Popo and Marie who act way more like children than he does.
lmao, wow... Nonoka's first bonding scene... she is such a strange character... I don't think it's even possible for an english voice actor to do her properly without it sounding very forced and awkward.
Just when I thought the voice acting in this game couldn't get any more obnoxious... Doctor Veronica is the worst one yet. Her personality gimmick is that she's a lazy scientist who snacks on dead angels all the time... she sounds like... like, a chick that's drunk and on a lot of molly or something.
Veronica figures out the problem with Lisette... she gained the water qualia and then got tuned at the same time, and the qualia hasn't had time to adjust to her body yet... so Veronica did something and made her path to the qualia better... but now she still can't sing... I'm guessing it's just because Alto still needs to do a special session with her at Medea's thing...
Alto is still unable to tune Lisette...
That night, a scene shows Dante talking to an undercover knight, they seem to be planning an attack... the knight believes that Hilda is doing this to bring peace to the world...
Lisette goes into Alto's room, and asks to sleep with him, still acting as if they are family... Alto is like "um, well, aren't we a little too old for that?"
Then suddenly all the other witches barge into the room, having heard everything... Sakuya yells at Lisette, saying she can tell she's hiding her true feelings for Alto. hiding her true self was what caused Sakuya to be unable to sing... they all think Lisette should sleep here with him... but Lisette gets all confused and runs away...
Then the harbingers show up in the city, and attack Lisette while she's outside by herself unguarded... the knights fight them off, but it's too late... Lisette has been cursed by Hilda, and she and the water qualia will die if they don't find Hilda and undo the curse...
That angel girl working with the angels... she suddenly shows up and tells the group where Hilda's HQ are... the snowy land of Soi Truga, which used to be where the Hildegarian Empire was. Hilda used to be that kingdom's queen, until she became the witch of destruction...
The Harbingers are still as cocky as ever, even though we've forced them to retreat like what 5 times now? But this time they have the advantage, because Hilda's song is more powerful in this place...
I started this battle with most of my characters around level 23, the recommended level, and it wasn't hard at all when making use of conduct with Alto and Popo... her song stops every enemy for a few turns and is incredibly useful... I'm also using Mordimort a lot too, but I haven't gotten around to trying her song yet... Sakuya seems like the most useless witch. She's strong, but very low on defense and dies easily... the best team is some combination of Alto, Popo, Mordimort, Ewan, Archibald, Rusty, Nonoka, and Kieth.
That crazy powerful angel girl showed up again, and Hilda's team got worried when she started charging a huge laser... Alto was in its line of fire, and Hilda got herself injured to save him... Hilda and Alto are alone again for the first time in a while, and now Hilda is acting all defeated and wants Alto to kill her... but instead Alto just kills the dagger to undo the curse on Lisette, and keeps Hilda alive. Hilda says he'll regret this... She's still determined to stop the anthem program no matter what... says she promised the hero Elc 1000 years ago to do this...
Then the harbingers show up again and it's another battle against all of them at once and infinite familiars... only this time in much closer quarters. I almost died from this battle, but again I barely made it through by using Alto to conduct Popo whenever I had the chance, and making use of my healing items...
Angel girl shows up again after we clear the goal for this neverending battle... meanwhile Lisette and Marie are are talking... Marie somehow knows Lisette better than she knows herself, and convinces Lisette that she's in love with Alto... this causes Marie to unlock her teleporting powers, and teleports Lisette to where Alto is. Alto instantly goes and tunes her and gets her to start singing... Lisette's song fully heals all party members... in this case the angels are with us and they get healed too... This 3rd battle isn't very hard at all with Lisette singing most of the time and the angels helping us... By the time I finished all of this, most of my party members were at lvl 25.
|Chapter 7 - A Lambert Holiday Part 2|
Some unknown guy is talking about being tortured by flames, and wishes to die...
Black flame shall envelop the world.
Alto woke up... he tells the queen he's had this dream before. Then he's surprised to see the queen there, she's acting all casual and insisting he call her Ana... She asks Alto if he wants to be her personal knight after this is over... The witches start practicing their ensemble, and at first none of them can match Sakuya's singing.
More free time slots... Now I'm trying to increase bond with Popo, Mordimort, and Sakuya... lol Mordi is so lazy, she's used to having her mud people do everything for her... she can't even get dressed by herself. Sakuya's bonding got blocked by chains when she collapsed from exhaustion and refused to admit she's working too hard.
Alto goes to ask Lisette about the hero Elcrest, wondering about what Hilda told him... Lisette tells him the story that the queen told her just recently.
There exists a god in this world, which watches over humanity constantly. But since god had her hands full, she created witches and angels to help her. Qualia were given by god. Proof that a witch was sent by divinity. Witches were put on Earth to watch humanity, acting as god's eyes and ears... Whereas angels would only come down during revolution, acting as gods hands and feet.
One thousand years ago, god tried to destroy this world, distraught by the endless wars of humanity... Just as the angels arrived, and the Regnant Kingdom was on the brink of destruction... A Conductor named Elcrest appeared! Elcrest was able to use the power of tuning to reform the Witches and gain their power.
Elc, the five witches, and Xeno, the Beast King, first king of Regnant... The seven of them together entered the realm of god. Elc as the Conductor, King Xeno as a proxy for humanity, and the Witches as a bridge to god. There they soothed god's fury and brought peace to this continent...
Mordimort got chains from not wanting to be made to go outside and get accustomed to the city, and Popo got chains from thinking she's bad at learning things.
Later, everyone goes to a hot spring in Amatsu... lmao this scene is great... Rusty takes Alto to a spot where they can peak at the girls side, and Archibald comes along too, acting all righteous and innocent... You get to see Nonoka's actual face in this scene, Popo and Lisette don't even recognize her at first. After the guys get caught, Archibald is like "Th-this is a misunderstanding, Lady Sakuya! I-I was trying to stop them!"
Popo: "We'll just have to peak in the men's bath next time for revenge."
Marie: "That sounds fun."
oh gosh... this is too hilarious
Popo's final tune-up session is really hard, you have to protect Popo, who is all the way on the farthest point in the map, from a bunch of really strong enemies who start out a lot closer to her... and she just sits there doing nothing... and also you start out with movement-down status.. failed the first try, and had to reload my save to try again and prepare with some cure drops.. used Nonoka and Rusty to get over to Popo quickly, and they're overleveled at lvl 26 cuz I use them so much, so they were able to take out the 2 enemies that were there very quickly... but then the archer enemies suddenly came and killed Popo on the next turn and there was nothing I could do... damn this is REALLY hard...
|Chapter 7 continued|
Tried Sakuya's tuneup to get the Song of Flames... She acts all tsundere and accuses Alto of being a pervert and trying something weird... This was much easier than Popo's... just had to kill the fake Sakuya before she got to the other side of the course.
Then I tried Popo's 2nd tuneup session again... this time I made it much easier by using Lisette, and after I got enough song points to conduct I used Lisette's "To the Sea" song which fully heals everybody for several turns, making it possible for Popo to survive long enough for Rusty and Nonoka to take out the enemies near her... There, that wasn't so hard.
Also, Sakuya became a lot more useful in battle now that she has a song attack that does a lot of damage to multiple enemies at once...
Did Keith's first barracks session... he made Alto into "subject number one" in his new Keith Kingdom...
Alto met Giselle, the angel girl with a robot personality wandering the streets at night... She's like a computer program, and doesn't know how to respond to certain things...
On last free time segment... now focusing on bonding Lisette, Popo, and Nonoka...
Alto meets Queen Anastasia again, and she takes him to the place where all the people that were turned to crystal are being held... Tomorrow is the big day where the witches perform their ensemble... Ana blames herself for not being able to stop the harbingers... regrets not having chosen a suitor to marry, cuz now after her father died and she took over as the sole ruler of her kingdom, Hilda was able to grow in strength and start crystallizing people...
Chapter 8 - Let the Anthem Ring
Another free time segment... Got Lisette's next tuneup session... she's still afraid of where her relationship with Alto is going. This was one of the easiest tuneup sessions... the enemies are very weak, and they don't even go after Lisette's Shadow at all... and it's very easy to corner Lisette with Archibald and get Alto over to where she is.
...Yep, just as I thought... the Harbingers crashed the anthem festival... Alto needs to stay up on the stage with the witches to continue preparing for the anthem, while the rest of the knights go to fight the harbingers... This is gonna be tough, without a conductor to use the crazy powerful witch songs.
... actually that was easy... the harbingers didn't do anything, I just had to kill a few of their grunts... Then while the knights were distracted, Hilda and the Harbingers made their way all the way up to the stage where the Queen, witches, and Alto and Klaus are...
Anastasia is treating Hilda with respect, as they are both leaders of a country... Then Hilda starts arguing with them... She says her song of ruin is actually a song of preservation, and their anthem song will bring the world to ruin... Ana says that Klaus was the one who came up with the idea of the anthem program, and Hilda is surprised that he knows about the power to appeal to the gods through song... Klaus convinces the queen that Hilda is trying to trick her, and Ana orders them to defeat Hilda.
This is the actual final battle against the Harbingers... still I found it very easy, with all the witches and Alto there, and all the crazy powerful witch songs available...
Alto defeats Hilda, and the Harbingers are finally subdued and the Anthem program can continue...
This is exactly what I saw coming a mile away... at first everything seems fine... all of Hilda's crystallizations get undone, and everyone's cheering and celebrating... but then Klaus taunts the Queen... and then the cheering starts getting louder... and they notice it's not the cheering they hear, it's an earthquake... An eclipse occurs, and giant tree root comes down from the sky and brings a bunch of angels... god's executioners... and they start burning the entire kingdom to the ground.
Also, Marie was standing there, looking up at the sky strangely as this was happening...
The only thing I didn't predict was that Klaus was behind it all along. The only hint I picked up on was when the queen mentioned the anthem program was Klaus's idea and Hilda was surprised... Other than that, it seemed to come out of nowhere.
Bow down to my. For I am Xeno, the First King of the Holy Regnant Kingdom!That's quite a personality change... It's kinda funny that all of this could've been avoided if Hilda and the harbingers would actually use some common sense and try to explain their shit, instead of acting all evil and edgy all the time...
The last restoration festival honoring god was one thousand years ago. You ought to enjoy all of these... blessings god is bestowing on you!
Anastasia tries to command Klaus to stop all this...
God is now the master of the human race. There is no need for a queen.Klaus/Xeno stabs Anastasia.
Hilda doesn't recognize Xeno for some reason... she says
So then... you have been tainted by "it"um... could you be any more vague?
Two knights fighting side by side, putting their lives on the line. Yet history recorded one as a hero, and the other as a forgotten king.Xeno refers to Alto as "Elcrest"...
oh... of course.
Alto/Elcrest is in pain as his memories come flooding back...
The Harbingers all try to attack Xeno, but they're nothing to him.
It is too late. The eclipse has already begun. The human race will be extinguished to make way for the next generation.
Keith is like
What is the significance of a king if he has no country to govern?He's got a point there...
Giselle shows up...
The suppression of Fahrenheit is complete.Xeno:
Excellent. It will not be long until this place is finished as well.
God was born from our desire to accomplish this destruction! By transcending life, a soul attains a new horizon.wtf is this horseshit, lol there's no way he believes this crap.
Finally, everyone stops pointlessly whining and pleading to Xeno to stop, and now Alto, the witches, and the Harbingers go up against Xeno and the angels.
Victory conditions: Survive
lol, this'll be easy... there are some special conditional rewards if Alto defeats a few enemies and fights Giselle...
Although... the harbingers must still be in bad condition due to being stomped by Alto earlier... oh and the Alto's team is agitated, so you can't use the conduct command in this...
welp... guess this'll be harder than expected.
Wow, this is really hard... finally got through it on my 4th try... going for the "Alto fights Giselle" condition is way too risky, cuz she can kill Alto in one hit sometimes... also gotta stay away from Xeno, his long range attack kills in one hit too... I was able to beat it just by staying on the sides and going after the angels, keeping the witches mostly a safe distance away... Lisette and Popo were on full healing duty... Sakuya was better off staying near the harbingers, and helping them take out angels really quickly... Mordemort was mostly useless but sometimes helped a little to whittle away the angels' HP so that Alto could take them out more quickly.
More and more angels just keep coming... Suddenly Hrodulf says he'll take care of the rest, and tells everyone else to flee...
Victory Conditions: Everyone moves to the specified grid.
just as I was about to get to the end... Sakuya was a bit too close to Giselle, and she came and one-shotted her...
That took a while... even after I knew you had to get everyone to the left side of the stage, trying to get everyone there in advance... still really hard... Giselle always comes attacking you during this fleeing phase... a few more tries, and I finally beat it after finding out that Mordemort's "Butterfly Dream" ability is actually incredibly useful... it creates a fake clay Mordimort and the nearby enemies always attack it before attacking anything else... this was the key to victory.
Hrodulf apologizes to Mordimort for what happened in Kashmistan, while he faces the angels and blocks the way so they can escape... Hrodulf doesn't care about losing his life, and cares more about taking out his anger on the angels... Xeno taunts him, saying he should've become a villain instead of a demon... Hrodulf admits he killed that innocent woman, but says it was actually Xeno who burned Kashmistan to the ground...
wait what? are you kidding me? you mean all along Hrodulf knew Klaus was the bad guy and he never said anything? wtf...
Xeno defeats Hrodulf, but Hrodulf gets one last attack in and manages to wound him... then suddenly Marie shows up outta nowhere... she confronts Xeno completely fearless, and starts singing... she forces all the angels and Xeno to retreat...
Lisette's healing magic fails to work on Anastasia, she's already lost too much blood... Lisette and Archibald are bawling their eyes out... Ana has a long-winded final dying speech where she leaves Alto in charge of the kingdom...
Everyone was at level 26-ish when I completed this chapter
It was believed that the Anthem would save the world from Hilda's curse... Instead, it heralded a host of angels who swarmed Regnant and slaughtered its people.
Chapter 9 - The End of the World
Alto/Elcrest has a dream where he remembers a bit of the time when Hilda made that promise to him... Then he's late for the meeting with the rest of the Regnant Knights and witches. Kieth is there, suggesting that he take over as king so that they can reform the kingdom and start fighting back against the angels... Archibald objects and wants to stay loyal to Anastasia... I guess Alto never told them about how Anastasia wanted Alto to lead the kingdom?
Hilda and the rest of the Harbingers show up, and Dante and Dorothy are insulting the knights for not being able to save their kingdom... Hilda says she didn't anticipate Klaus betraying them... what? So Hrodulf knew, but Hilda didn't? That makes even less sense...
Kieth says he'll become the knights' new leader if nobody else steps up... Alto decides to go check out the town before deciding. The residents all think the Regnant Knights were allied with the commander and all betrayed the Queen... Only the shopkeepers, the tavern owner, and Medea at the tuning hall still trust Alto...
oh damn... the little girl at the orb shop... she's still waiting for her dad to come home... She doesn't want to believe he might've died in the angel attack.
Alto sees Hilda outside, and she tells him to go to Dr. Veronica's place tomorrow to get more info about what happened 1000 years ago, and what's going on now.
For some reason, there's a choice here on who to talk to about this.
"Tell someone else"
lol I guess I'll tell Popo... it doesn't seem to matter much, it's just a short non-noteworthy scene...
The rest of the Harbingers think it's a waste of time waiting around for Alto and the Knights to get re-organized, but Hilda says they absolutely need the Conductor's help in order to succeed. Dorothy and Dante go off to fight the angels on their own while Hilda continues waiting for Alto.
The next day, you can still go to the 2 shops before heading out... there's no happy music playing now, and the voices of the gear shop owner and the little girl taking over for her dad at the orb shop are very sad and unenthusiastic.
Just started doing the optional battles for now instead of going to the next story thing... There's a lot of new optional battles available now.
After doing all that, I started the next story mission... Veronica's place is being attacked by angels, and she's using her own renegade angels to fight back against them...
omg, this is awful... I just had to ragequit here because I'm not enjoying this at all... as if this gameplay wasn't obnoxiously slow enough... This battle arena is in a poison swamp, and you can't move your characters more than one square at a time through it... and most of the time you can't even move your characters at all because another ally or enemy is in the way, and you can't even move AROUND your character to help fight the enemy that is they're facing...
ugh... this just isn't fun anymore... I might come back to this eventually, but right now I'd rather play other stuff.